Pune, Maharashtra, India
Senior Software Development Engineer, PDMS
A software developer with a mechanical engineering background, specializing in CAD software development. While my main focus is on creating high-performance solutions for the CAD industry, I also have a passion for game development, which I explore through personal projects and contributions to open-source initiatives.
I’m a software developer with a mechanical engineering background, specializing in CAD software development. My professional experience spans working with custom in-house frameworks and the Parasolid geometric kernel, where I’ve developed and maintained high-performance, reliable CAD solutions.
While my primary focus is on CAD applications, I’ve always had a deep interest in software programming and video games. This passion led me to become a self-taught developer, and over the years, I’ve gained experience with languages like C++ and C#, as well as platforms like Unity. Game development has now become more of a personal side project, where I continue to explore new engines and contribute to open-source projects, such as the Flame engine, by submitting PRs and sharing demo projects with the community.
Outside of work, I enjoy experimenting with game engines and frameworks, which keeps me connected to the evolving world of software and game development.
English, Hindi, Marathi